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Year 2020

Train3D needs the ability to handle thousands of vehicles roaming about the world at the same time. A little research shows that there is some overhead to using the Unity Update() method for a bunch o
The terrain system in Train3D is based on tiles. Each tile can be a specific height and the top of the tile can take different shapes base on if any of the four corners is raised or lowered. This syst
Quick developer update. I'm working on a list of items that I want in place before I release the first demo video. Some items I've identified include:Road vehicles need to rotation when driving up/dow
Welcome to the first blog post on my new site. I've had the domain for a long time but I mostly used it as a place holder to link to my other sites. So why have I decided to put up