This is the first of a new developer log about building a transportation game in Unity. I've posted some preview videos before but I decided to add some narration and context to the videos this time.
This is the first of a new developer log about building a transportation game in Unity. I've posted some preview videos before but I decided to add some narration and context to the videos this time. I show off some of the new features I've been building and also show some useful Blender tips for dealing with incorrect normals and intersecting faces.